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Tanja Kienast

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Personen mit dem Namen Tanja Kienast. Finde deine Freunde auf Facebook. Melde dich an oder registriere dich bei Facebook, um dich mit Freunden. Profile von Personen mit dem Namen Tanja Kinast anzeigen. Tritt Facebook bei, um dich mit Tanja Kinast und anderen Personen, die du kennen könntest, zu. Sieh dir an, was Tanja Kienast (tanjakienast) auf Pinterest entdeckt hat – die weltweit größte Ideensammlung. Studierende Mo – Fr: – Uhr. Tanja KIENAST. Tel.: +43 (0) Fax: +43 (0) E-Mail: [email protected] Tanja Kienast. Instrument(e), Querflöte. Mitglied seit, Leistungsabzeichen, JMLA Bronze (), Elementarabzeichen Ehrenabzeichen, -. Hobbys.

Tanja Kienast

Sieh dir an, was Tanja Kienast (tanjakienast) auf Pinterest entdeckt hat – die weltweit größte Ideensammlung. Angaben gemäß § 5 TMG: Tania Kienast Biker-Knipe "Bei Tania" Hauptstraße 7 Kaarßen Kontakt: Telefon: +49 () 2 17 02 E-Mail: [email protected] Tanja Kienast is on Facebook. Join Facebook to connect with Tanja Kienast and others you may know. Facebook gives people the power to share and makes.

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Gerade im Corona-Jahr dürfte das Interesse noch einmal steigen. Bei Tania. Timo Kienast. Einige Klassenkameraden von Tanja Kienast. These cookies do not store any personal information. You also have the option to opt-out of these cookies. Anrede Frau. These cookies will be stored in your browser only with your consent. Necessary go here are absolutely essential for the website to function properly. Jetzt mit Tanja Emme Kontakt aufnehmen, Fotos ansehen und vieles mehr. Claudia Auer. Nein Ja, bitte korrigieren. Sarah Haselbacher. Schulname, Stadt. Caroline Spiegl. But opting out of some of these cookies may have an effect on your browsing experience. Notwendig immer aktiv. Ihre angegebene E-Mail-Adresse:. Um sieben Tage die Woche vielseitiges, unterhaltsames und informatives Programm zu produzieren, sind bei uns viele go here Menschen im Einsatz, go here eines verbindet: Leidenschaft für den Job. Melden Sie sich kostenlos an, um das vollständige Profil von Tanja zu sehen:. Barbara Jäger. These cookies do not store any personal information. Alexandra Modersbacher. Tanja hat 70 weitere Schulkameraden aus ihrer Schulzeit. Es gilt die Datenschutzerklärung. Integrierte Gesamtschule 'Jahnschule', Hamburg. Jetzt mit Tanja Emme Beste Spielothek in Holzerode aufnehmen, Fotos ansehen und vieles mehr. This website uses cookies to improve your experience. Tanja Kienast is on Facebook. Melden Sie sich kostenlos an, um das vollständige Profil zu sehen:. Tanja Kienast früher aus Berlin hat folgende Schule besucht: von 19Askanier-Grundschule zeitgleich mit Oliver Koch und weiteren Schülern. Tanja Kienast ist Mitglied bei StayFriends und hat bis diese Schule besucht​: Heinrich-Drake-Schule. Finden Sie private und berufliche Informationen zu Tanja Kienast: Interessen, Berufe, Biografien und Lebensläufe in der Personensuche von Das Telefonbuch. "Bei Tania". Tania Kienast Hauptstr. 7 Kaarßen. Karte. Zurück. Zum Thema. ANZEIGEN. LINK: Pendlerportal. Tanja Kienast früher aus Berlin hat folgende Schule besucht: von 19Askanier-Grundschule zeitgleich mit Oliver Koch und weiteren Schülern.

The main component of the implemented prototype is a speech-enabled, multi-touch steering wheel.

A microphone recognizes speech commands while a wheel-integrated tablet allows touch gestures to be recognized. Using this steering wheel, the driver can control objects of the simulated car environment e.

The idea is to use the benefits of both inter-action styles and to overcome the problems of each single interac-tion style. While touch input is well suited for controlling func-tions, speech is powerful to select specific objects from a large pool of items.

The combination simplifies the problem of remem-bering possible speech commands by two means: 1 speech is used to specify objects or functionalities and 2 in smart envi-ronments- particularly in cars- interaction objects are visible to the user and do not need to be remembered.

Our approach is specifically designed to support important rules in UI design, namely: provide feedback, support easy reversal of action, reduce memory load, and make opportunities for action visible.

De Gryuter, Feb , ACM In: it - Information Technology. Workshop at CHI , Transcript Verlag, Bielefeld In: Alsleben K.

In: Interact Springer, Lissabon Portugal In: Proceedings of CHI Funchal, Portugal , S. In: Konferenzband Mensch und Computer Oldenbourg, Rom, Italien , S.

In: CHI '10 Extended abstracts on human factors in computing systems. In: it - Information Technology , Jg. Bonn, Germany CHI '09 Extended abstracts on Human factors in computing systems.

ACM Press, , S. In: International Conference on Mobile Learning In: Shareable Interfaces for Learning Workshop.

Oldenbourg, Lübeck Bod, Hamburg , S. Tanja Döring: Gestaltung eines papierbasierten Tangible Interface zur Unterstützung kunsthistorischer Arbeitstechniken.

In: Gesellschaft für Informatik Hrsg. Fachwissenschaftlicher Informatik-Kongress. ACM, , S. Universität Hamburg, Up until now, materiality has largely not been in the focus of computing and human-computer interaction HCI , although it shapes to an increasing degree what we interact with and how we interact, especially in fields such as tangible user interfaces TUIs and embodied interaction.

While certain aspects such as using the shape of objects for interaction have been discussed within tangible interaction design, the meaning of material qualities for TUIs has not yet been explored and investigated sufficiently.

Moreover, new physical-digital types of materials as well as new material-centered application fields such as personal fabrication arise that demand for novel terminology, approaches and design knowledge.

These developments lead to the situation that HCI as a discipline needs to better understand how materials shape interactions on a micro and a macro level and how this knowledge can be applied in order to design appropriate, engaging and meaningful interactions.

This thesis contributes to the evolving body of works on materiality and HCI by providing a survey, a theoretical research contribution, as well as artifact and empirical research contributions.

As a whole, the prototypes and the empirical work of this thesis exemplarily reveal how material aspects matter for gestural, tangible and ephemeral interaction on different levels.

They demonstrate that it is valuable to widen and rethink the canon of typical please click for source used for interaction in order to design appropriate, engaging and meaningful interactions. Documents: Advanced Search Include Citations. It was during these studies when I first learned about how contemporary artists used materials as carriers of meaning beyond the media of form and how it mattered to understand the diverse material aspects to grasp the meaning of artworks. Transcript Verlag, Bielefeld My personal interest in conducting research on materiality started back many years ago when I studied art history as a minor subject next to my major click the following article computer science. Universität Hamburg, Oldenbourg, Tanja Kienast

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Using this steering wheel, the driver can control objects of the simulated car environment e. The idea is to use the benefits of both inter-action styles and to overcome the problems of each single interac-tion style.

While touch input is well suited for controlling func-tions, speech is powerful to select specific objects from a large pool of items.

The combination simplifies the problem of remem-bering possible speech commands by two means: 1 speech is used to specify objects or functionalities and 2 in smart envi-ronments- particularly in cars- interaction objects are visible to the user and do not need to be remembered.

Our approach is specifically designed to support important rules in UI design, namely: provide feedback, support easy reversal of action, reduce memory load, and make opportunities for action visible.

Categories and Subject Descriptors H5. Documents: Advanced Search Include Citations. Workshop at CHI , Transcript Verlag, Bielefeld In: Alsleben K.

In: Interact Springer, Lissabon Portugal In: Proceedings of CHI Funchal, Portugal , S. In: Konferenzband Mensch und Computer Oldenbourg, Rom, Italien , S.

In: CHI '10 Extended abstracts on human factors in computing systems. In: it - Information Technology , Jg. Bonn, Germany CHI '09 Extended abstracts on Human factors in computing systems.

ACM Press, , S. In: International Conference on Mobile Learning In: Shareable Interfaces for Learning Workshop. Oldenbourg, Lübeck Bod, Hamburg , S.

Tanja Döring: Gestaltung eines papierbasierten Tangible Interface zur Unterstützung kunsthistorischer Arbeitstechniken.

In: Gesellschaft für Informatik Hrsg. Fachwissenschaftlicher Informatik-Kongress. ACM, , S. Universität Hamburg, Up until now, materiality has largely not been in the focus of computing and human-computer interaction HCI , although it shapes to an increasing degree what we interact with and how we interact, especially in fields such as tangible user interfaces TUIs and embodied interaction.

While certain aspects such as using the shape of objects for interaction have been discussed within tangible interaction design, the meaning of material qualities for TUIs has not yet been explored and investigated sufficiently.

Moreover, new physical-digital types of materials as well as new material-centered application fields such as personal fabrication arise that demand for novel terminology, approaches and design knowledge.

These developments lead to the situation that HCI as a discipline needs to better understand how materials shape interactions on a micro and a macro level and how this knowledge can be applied in order to design appropriate, engaging and meaningful interactions.

This thesis contributes to the evolving body of works on materiality and HCI by providing a survey, a theoretical research contribution, as well as artifact and empirical research contributions.

As a whole, the prototypes and the empirical work of this thesis exemplarily reveal how material aspects matter for gestural, tangible and ephemeral interaction on different levels.

They demonstrate that it is valuable to widen and rethink the canon of typical materials used for interaction in order to design appropriate, engaging and meaningful interactions.

Furthermore, the work provides structured approaches revealing how materiality can get more attention in the design and analysis of human-computer interaction.

My personal interest in conducting research on materiality started back many years ago when I studied art history as a minor subject next to my major subject computer science.

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